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A three legged dog and his friend teach the town that dogs have feelings too.

1. Main Character: Mily, Protagonist: Pinky is a cat 2. Mily is curious, spunky, generous, brave, quick-witted, and her ingenuity always comes in clutch 3. Mily is a galaxy wanderer going from planet to planet. She currently lives on Mars and her town is called Mira Marsa. 4. Mily takes her ship from planet to planet to meet new furry friends. 5. While she is trying to meet new furry friends, she is also trying to find herself. 6. Pinky is trying to sabatoge Mily's journey 7. Pinky is trying to get her new furry friends against her. 8. Mily shows love, collaboration, communication, and transparency to negate all the negativity that Pinky creates 9. Ezra her younger brother and Linda Ezra's dog are the supporting characters in the story 10. Drew is her older brother 11. Mom and Dad are the angel voices in her head to help her through tough times to remind her that there are good beings in the galaxy. 12. The message of the story is that Life is a long journey with many trials and tribulations with ups and downs. Stay on the path toward love and appreciation and things will turn out great. 13. The lesson or value we want to convey is that When things and or furry beings are against you, there are 10 times more furry beings that are rooting for you. 14. The story tries to teach To keep striving to be the best person you can be. 15. The book should start out with how loving and understanding Mily is. That she loves furry animals. Then we have Pinky that is sabatoging her jouney. the end of the story is how Mily and Pinky become best of friends and continue the galaxy journey together finding new furry friends with Playful tone with an educational style. 16. the writing style should have rhymes 17. How will the story teach or inspire children? To keep striving to be the best person you can be. There is only one YOU in this world and your uniqueness is what the world needs.

a girl who has been hospitalized for 5 months in a clinic sees the new arrival and her gaze plunges into his, she falls under his spell. 3 years later they find themselves together in a nursing school to finally live their love together.

A day on the beach swimming in the sea

Daisy on the run

Gaia, Kara and Echo playing in a living room. Gaia touching Mama's pregnant belly. Mama hugging Gaia. Mama going to the hospital. Daddy and Gaia drawing and playing with Kara and Echo. Mama coming home with Zoi. Zoi crying. Mama hugging Gaia. Zoi smiling at Gaia. The whole family happy together.

A curious child becomes the apprentice to an eccentric wizard and learns that real magic comes from within.

The Little Bear was playing with his Friends in the Forest .He noticed a Big tree branch hanging low and ready to all.The Bear said,"Don't go under that branch!"A moment later,the branch fell,but everyone was safe because they listened to him

A five year old muslim girl, visits to plan a local Island of Maldives. It is beautiful topical Island. During her journey she visits to a white sandy beach with huge waves. A fresh water lake. She goes boat paddling with her cousins. She visits a historical site the looks like a well. She goes to her cousins houses to have meals. She takes part in a family bbq. After a fun filled adventure in the island. She heads back to the capital city of Maldives Male. (Include atleast 20 pages in this book, suitable for 5 year old)

Anna and Peter find themselves transported to the magical Colourland when they enter their grandfathers garden. In Colourland they learn that each colour represents anemotion. They learn about the emotions in Colourland in an age appropriate way for children 4-8 years old. The emotions are Happiness, sadness, anger, fear, love and surprise. Each chapter adresses one feeling, and has questiones for reflection at the end. These can give the child an opportunity to prosess and practise using words to express how they feel.

Olivia is a curious little girl who loves to explore. One sunny afternoon, she discovers a hidden garden behind her house. As she steps into the garden, she finds it filled with colorful flowers, friendly animals, and sparkling lights. With each step, Olivia meets new friends like a playful bunny, a singing bird, and a wise old turtle. Together, they embark on a delightful adventure, playing games, learning about the garden’s secrets, and having lots of fun along the way. The magical garden becomes Olivia’s favorite place, where every visit brings a new adventure filled with joy and wonder. This storyline introduces simple concepts and characters that are engaging and appropriate for a 1-year-old audience, with a focus on visual and sensory elements to captivate their attention.

One sunny afternoon, in a small neighborhood, there lived a boy named Noah. Noah was kind, always smiling, and loved spending time outdoors with his friends. His favorite place to hang out was under a big oak tree near the park, where all the neighborhood kids gathered to play. One day, while they were playing, his friend Lily asked, "Noah, I’ve noticed that you always talk about being kind and loving everyone. Why is that?" Noah paused for a moment, smiling softly. "It’s because of someone really special to me. His name is Jesus." Lily tilted her head, curious. "Who’s Jesus?" "Jesus is God’s son," Noah explained. "He came to show us how much God loves us. He taught people how to be kind, to help others, and to love even when it’s hard. And He loves us so much that He even gave His life for us, so we can always be close to God." Lily’s eyes widened. "He sounds amazing! But… how do you know He loves us?" Noah pointed at his heart. "I feel it here, every day. Whenever I’m sad, I remember that Jesus is always with me, helping me be brave. And when I make mistakes, I know He forgives me because He cares." Lily thought about it and asked, "Can I know Jesus too?" "Of course!" Noah said, excited. "You can talk to Him whenever you want, just by praying. You can read stories about Him in the Bible. He’s like a best friend who’s always there." From that day on, Noah and Lily would sit under the oak tree, talking about Jesus and sharing stories of His love. Slowly, more of their friends joined, eager to learn about this incredible friend Noah had introduced them to. They learned to be kind, to forgive, and to love each other, just as Jesus had shown.

ولد أسمة نور يحب مساعدة الاخرين ويحب اللعب مع أصدقائه يسكن في قرية جميلة بجوار غابة ويوجد بالغابة كهف مسحور

Alex była dziewczynką o żywej wyobraźni, mieszkającą z rodzicami i ukochanym kotem Mruczkiem. Każdego wieczoru opowiadała mu historie o dalekich krainach. Nie wiedziała jednak, że Mruczek jest wyjątkowy. Pewnego wieczoru, gdy Alex szykowała się do snu, zauważyła, że Mruczek zachowuje się dziwnie. Zamiast jak zwykle wskoczyć na swoje miejsce przy oknie, usiadł obok jej łóżka i patrzył na nią intensywnie. Gdy Alex głaskała kota, ten przemówił ludzkim głosem, wyjawiając swój sekret: potrafi mówić i przenosić ich do krainy zabawek. Zaskoczona Alex zgodziła się na wypowiedzenie magicznego zaklęcia. Chwilę później znaleźli się w świecie pełnym przygód, gdzie każda zabawka miała swoją historię, a każda przygoda była na wyciągnięcie ręki.

Act 1: Chapter 1: Yıldızları Sayarken The story begins by introducing Ateş, the oldest of five siblings, at a shelter. Every night before bed, Ateş has a habit of counting stars, naming them after his loved ones. This ritual is a way for him to remember his family and cope with his current situation. In the neighboring cage is Toprak, who becomes Ateş's confidant. As Ateş counts the stars, he shares his dreams and memories with Toprak, forming a bond between the two dogs. The chapter ends with Toprak wondering about Ateş's past and how he ended up at the shelter, setting up the mystery of Ateş's background.

An old, rusty, small tractor with a big heart. Rusty the tractor lived on Greenfield farm, where the crops were thirsty because there was no rain. While the other tractors rested, Rusty worked hard to water and care for the plants, hoping to help the farm. When harvest time came, Farmer Joe was surprised to find there were enough crops to pick, thanks to Rusty’s hard work. Everyone on the farm celebrated, and Rusty was proud to have saved the day!

Sophia learns the value of a dollar. Sophia is excited for her family's upcoming vacation to Cape May, New Jersey. She is even more excited to enter the annual Sand Castle Competition. Sophia's parents explain that she will need to learn to save her money if she want's to enter the competition, as well as purchase the tools she will need in order to compete. Will Sophia be able to save up enough money in time to enter the Sand Castle Competition? Will she be able to earn enough money to purchase her sand castle tools? Read along and find out!

Six year old girl discovers she has the ability to talk to animals and hear all that the universe has to say. With her dog King, she seeks advice from her neighbor, Kate.

A half black, half white toddler girl named Capri suffers from plagiocephaly, where she has a head that's not as round as it should be. Her parents decide to get her a cranial band, or helmet, to help "fix her flat." People are not well educated on why babies and toddlers need cranial helmets and this makes people feel insecure about cranial helmets. Capri shows adults that her cranial helmet makes her a superhero, and this gives her and the adults more confidence.

13-year-old Iris experiences a curse leading to her fear of the dangerous outside world. Fred is a happy person, and Iris sees Fred as a monster. when Fred investigates Iris' home in the forest, Iris watches from a window with anxiety. When Fred reaches her house, he starts to open the door but Iris attacks him, and he stops her by holding her wrist. He left after that. Fred tries everyday to offer Iris the chance to explore the outside world. Iris after a few days accepts the offer, causing her mind's curse to dissolve and normalizing everything. Iris returns to reality after the front door creaks, preparing to attack. Fred stops her, causing confusion and a new question. Fred, a renowned figure in the world of adventure, offers Iris the chance to explore the unknown and venture beyond her solitary confines. As they progressed, Iris' mind's curse dissolved, causing terrors and nightmares to dissipate. Light radiated off her pale skin, making everything appear normal.
